Manga/Anime Memorandum

random thoughts on manga and anime

MAMORU OSHII book review [nonfiction] Part 42, THE ANALYSIS OF GHOST IN THE SHELL

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There're some Mamoru Oshii book lists on the Internet, but they don't have detailed explanations about the contents. My Mamoru Oshii book collection is far from complete, but I'd like to write some short summaries for each of those books.

I apologize in advance for grammatical errors and misinformation.

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title: THE ANALYSIS OF 攻殻機動隊

(THE ANALYSIS OF GHOST IN THE SHELL)

release: 11/22/1995

publisher: Kodansha

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[contents]

introduction

summary of the film

comment about guns by Mamoru Oshii

design sheets of guns and layouts of gunfight scenes

comment by Kikuo Notomi

design sheets and layouts of Section 9's lab

comment by Takashi Watabe

comment about environments by Mamoru Oshii

comment by Atsuhi Takeuchi

design sheets and layouts of cities and market

design of machines

comment by Yasuhiro Ogura

digital effects (Seiichi Tanaka, Kaoru Matsumoto, Kenji Nagao)

color design (Kumiko Yusa)

photography (Hisao Shirai)

design sheets and layouts of the museum

design sheets and layouts of tank

comment by Hiroyuki Okiura

editor's afterword

staff & cast list

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[review]

This is a database of Ghost in the Shell.

I think only this book covers the layouts of the film. Unlike the Methods series, it doesn't include Oshii's comment on each layout. Instead, a main-writer called Toru Nozaki gives comments. Those comments are pretty helpful to analyze the film's visuals. The design sheets are printed in large sizes. If you want to check the weapon designs, you should read this book.

The gunfights of GitS were supervised by a very famous effect designer called Kikuo Notomi. (He has joined Oshii's films from the time of The Red Spectacles. Some people might remember him for Takeshi Kitano's films.) This book shows how Notomi influenced the gunfights of GitS.

Plus, it includes detailed explanations about the digital effects. People say that GitS staff utilized some digital tools, but the details and the process are mentioned only in this book, as far as I know. For example, Motoko's camouflage was made by digital compositing, but the terrorist's camouflage was made by superimposing effect. That difference implies the technological gap between Motoko and the terrorist. I've never seen that kind of explanation in other books.

 

There are many books about INNOCENCE thanks to Studio Ghibli's (or Toshio Suzuki's) advertisement. However, there're not many books about GitS. In that sense, it is one of the must-buy books for Oshii fans.